Bocce Ball: Like Bocce Ball? Substitute Bocce Balls with Spheros and set up a game where students program their Sphero to roll down the lane and stop on a small target. The other team then has the opportunity to write some code to either get their ball closer to the target or else knock the other team’s Sphero farther away. Other teachers have done something similar, adapting the Spheros to create their own bowling game. Both games are fun and engaging ways to program the robotics balls, while supporting communication and problem solving.
More activities for using the sphero in the classroom brought to you by SPRK Education.
The Obstacle Course: Create a course in the classroom where the students will have to program the Dash to travel from start to finish without knocking over objects that are spread out through the course. This is best done in teams so that students can communicate as they create their code, and so that if it doesn't work team members can go back and edit their code. As they get better at navigating the course you can make it more creative and complex for the students. Eventually, ask the students to create their own obstacle courses and challenge each other.
Here are some programming lessons created by the Make Wonder Workshop.
BeeBot & ProBot
Drone Jarts: Remember the fun game where we used to run around the backyard trying to avoid giant darts flung in the air that were intended for targets? Thats right, Jarts! Well this is a lot like that. It’s also like Bocce Ball where you code the drone to fly down towards a target, a “Jart Board,” and attempt to land on numbers with the highest point value.
Obstacle Courses: Much like the obstacle course with the Spheros, but now we can set obstacles and goals at different elevations and altitudes. This is where the “Iteration Mindset” comes into play, as you ask students to try and try and try again until you reach the goal. Critical thinking, creativity, and communication are crucial as your students plan out each flight.
QR Drone Recon: These mini quadcopters have a small camera that takes photos looking straight down. Now that the TickleApp has a photo-taking function, you can fly the drone down and take a photo of a QR code that reveals the next clue, objective, riddle, or prize. (This idea came about from brainstorming with fellow CUE Rock Stars.)